Search found 55 matches

by S3AL
Fri Jan 15, 2021 12:49 am
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: BAN???
Replies: 12
Views: 355

Re: BAN???

He's a troll, but i kinda like him
by S3AL
Fri Dec 04, 2020 7:05 pm
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Ideas why this happens?
Replies: 3
Views: 375

Ideas why this happens?

Couple times a year cant connect to hirntot or nohw - awaiting gamestate infinitely. Other servers work. Dunno if hirntot servers have a problem with my net, or vice versa. Video: HBC works, Hirntot nein: https://gofile.io/d/EcImpR Inet test: https://gofile.io/d/YAXN3l Tried restarting PC and router...
by S3AL
Fri Dec 04, 2020 1:39 am
Forum: General
Topic: Is there anybody who has the same lag like phenomenon?
Replies: 20
Views: 1664

Re: Is there anybody who has the same lag like phenomenon?

Also try one thing: railgun, when you are driving the train and you aim at targets through the doors (not window of train, but open doors on the side), do you get any hits? I get dogshit, i watched my demos, crosshair right on target, no hits, happens all the time, as if there is an invisible polygo...
by S3AL
Fri Dec 04, 2020 12:39 am
Forum: General
Topic: Is there anybody who has the same lag like phenomenon?
Replies: 20
Views: 1664

Re: Is there anybody who has the same lag like phenomenon?

I noticed that same shit on frostbite on the exact same spot, the invisible people. Bullet lags when u die behind walls or u rekt someone with 3hs but you suddenly drop dead even though it seemed like they hit u zero times, have a feeling all their shots get packed into one packet and sent with a hu...
by S3AL
Tue Dec 01, 2020 3:55 pm
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Can we do something about the team damage?
Replies: 71
Views: 4585

Re: Can we do something about the team damage?

Precisely what I'm saying all along. Majority of hirntot players are normal. We are looking how to limit the 3% shitheads who ruin it for the other 97%. Quite a simple formula... what do shitheads do that others dont - 1. High Team Damage, 2. Spamming without engagement (spamming from spawn). 3. Car...
by S3AL
Mon Nov 30, 2020 2:21 am
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Can we do something about the team damage?
Replies: 71
Views: 4585

Re: Can we do something about the team damage?

Adrenaline is red needle. Green needle is full heal, and its definitely OP - insta full hp + 2 secs shield, pretty gross. My opinion - dont think anyone gives a shit about leveling besides the classic toxic circle - veltins, monty, qpaq and similar shits. Qpq plays mortar on gr just to level up and ...
by S3AL
Sun Nov 29, 2020 8:37 pm
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Can we do something about the team damage?
Replies: 71
Views: 4585

Re: Can we do something about the team damage?

I never saw green needles on hirntot. Lvl3 first aid gives you green needle. I guess that tells you how shit of a medic you are when you never reached level 3 :D Lowering all classes to lvl2 for the whole campaign will kill the server/userbase. Yes and if we dont go to church we will burn in hell -...
by S3AL
Sat Nov 28, 2020 6:50 pm
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Can we do something about the team damage?
Replies: 71
Views: 4585

Re: Can we do something about the team damage?

Heavy weapons (except for mortar) are essential to ET, fops too. Never tried to argue against that. The game wouldnt be what it is without them. Having said that, no doubt whatsoever that both fops and heavy weapon classes become extremely OP after lvl2, and the more players u got on the server the ...
by S3AL
Thu Nov 19, 2020 3:56 pm
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Can we do something about the team damage?
Replies: 71
Views: 4585

Re: Can we do something about the team damage?

Summary of constructive 'actions' that could be done to reduce Team Damage so far: - reducing team damage per map (starting with oasis) - reducing team damage overall - start from 1000 and watch the logs monthly - reducing fops lvl (8 arty drop), per map, or overall, as it causes most of TD and resu...