Search found 70 matches

by hyperloop
Fri Oct 19, 2018 6:26 am
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Stop the idiot
Replies: 35
Views: 75594

Re: Stop the idiot

Haha, you are one low life polak. Atleast he doesn't resort to cheating to make himself feel better. You selfbusted yourself adjusting your paid hack, doesn't get lower than that. See you soon on server with new Guid, but this time how about you try and gain som actual skill. If not, we will bust yo...
by hyperloop
Thu Oct 18, 2018 10:56 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Changed spawntimes
Replies: 14
Views: 23534

Re: Changed spawntimes

c0rnn wrote:
Thu Oct 18, 2018 8:18 am
We will change oasis back to 20 and add an advanced spawn like on battery for 4 players when CP is built. Not too advanced, maybe 3-5 sec advantage.
Sounds like a better deal, if a change is felt necessary.
by hyperloop
Thu Oct 18, 2018 10:52 am
Forum: Server Rules, Kick, Ban, Complains & Connection Problems
Topic: Stop the idiot
Replies: 35
Views: 75594

Re: Stop the idiot

insert applicable "bring out the popcorn meme" :lol:
by hyperloop
Mon Oct 15, 2018 11:19 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Changed spawntimes
Replies: 14
Views: 23534

Re: Changed spawntimes

Harlekin's new idea was to make it 15sec until Allied CP is built, and 20 after. That is pretty much useless, since CP is made first attack, and it will be a tactic to not repair it until flag is secured. Again, the 15sec is inspired by sw_oasis_b3 where it's 15sec so Allies can attack more frequen...
by hyperloop
Mon Oct 15, 2018 5:25 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Changed spawntimes
Replies: 14
Views: 23534

Re: Changed spawntimes

With balanced teams, maps are pure fun.. and a battle in each stage. Tbh it is hard to force even teams, if not impossible. If we pause the game to make some switch or force some to switch, we can't prevent them from switching back, or have others joining the stronger team as they just like to win....
by hyperloop
Sun Oct 14, 2018 7:27 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Changed spawntimes
Replies: 14
Views: 23534

Re: Changed spawntimes

I fully agree with Buro. All stages should natively be fair to each side in terms of the map, without concern for balanced teams and skills. With this changed spawn time, this stage of Oasis is skewed in favor of the allied team. To make it fair axis st should be changed to 25. Because the predictab...
by hyperloop
Sat Sep 29, 2018 10:44 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 251304

Re: Suggest map for Hirntot Campaign.

Buro wrote:
Thu Sep 27, 2018 5:33 am
I have such maybe stupid idea, but additional map can be done as rotation one for example every compaign it changes in rotation cycle like standard+supply -> standard + bremen -> standard+smth -> standard+supply
This is probably the best format I've seen suggested yet.
by hyperloop
Sat Sep 29, 2018 10:42 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Seawall Battery
Replies: 31
Views: 52183

Re: Seawall Battery

Please don't turn this into HBC. At the current rate with all the changes, wierded spawn times, custom spawn places, limits on classes etc the two servers are getting close in terms of settings. I understand the intentions of doing them but if a player can't brake his pattern of playing in though ga...
by hyperloop
Thu Sep 27, 2018 1:02 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 251304

Re: Suggest map for Hirntot Campaign.

Harlekin wrote:
Wed Sep 26, 2018 5:26 pm
Everybody can vote for 2 maps.
Instead, how can I vote for Trooptrain twice?

#Trooptrain4thawin
by hyperloop
Thu Sep 27, 2018 12:48 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Railgun changes
Replies: 5
Views: 11092

Re: Railgun changes

Where is the option for no changes?

#Trooptrain4thawin