Search found 237 matches
- Thu Oct 25, 2018 8:36 pm
- Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
- Topic: Supply
- Replies: 3
- Views: 8654
Supply
Hooray we have Supply on Hirntot! :P One slight concern though: this version you have selected have the health & ammo cabinets on the first floor. This leads to the allies resupplying while they wait for axis to spawn downstairs. With the amount of skill on the Hirntot server it will be easy for...
- Sun Oct 21, 2018 2:05 pm
- Forum: Server Rules, Kick, Ban, Complains & Connection Problems
- Topic: Cheater or not.
- Replies: 15
- Views: 26130
Re: Cheater or not.
ET =F|A= banlist mentions a "Headshooter" with IP 86.92.93.100:27960. Unless it matches I say leave the poor guy alone
- Sun Oct 21, 2018 1:19 pm
- Forum: Server Rules, Kick, Ban, Complains & Connection Problems
- Topic: Cheater or not.
- Replies: 15
- Views: 26130
Re: Cheater or not.
Went to spec after vi3ri complained about this guy and eventually kicked him. Accusations about cheaters are almost a daily occurence on Hirntot. The likes of vi3ri causing a ruckus (ego bruised) is nothing new and he will only make more of these unfounded complaints now that he sees he accomplishe...
- Sat Oct 20, 2018 11:52 pm
- Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
- Topic: Goldrush allied protected spawn
- Replies: 8
- Views: 14300
Re: Goldrush allied protected spawn
An extra axi spawn in the circled red area might be a better solution, c0rnn. I’ve seen this implemented on other Goldrush versions with success. The main problem for axis with their spawn down at bank are the amount of riflenades flying in. https://serving.photos.photobox.com/9841009745a755f9e98125...
- Sat Oct 20, 2018 11:20 pm
- Forum: [!!!]Hirntot no HW, Objective - et2.hirntot.org:27960 / 109.230.239.116:27960
- Topic: Hirntot redirect & game night
- Replies: 4
- Views: 21081
Re: Hirntot redirect & game night
I saw some players / alleged cheaters on Hirnlos this week and jumped in. It was a nice change of pace from Hirntot and I think the server should still be on life support. I would have preferred a 10-map campaign instead of the stopwatch mode where XP reset after each round, as this will entice play...
- Sat Oct 20, 2018 10:52 pm
- Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
- Topic: Seawall Battery
- Replies: 31
- Views: 52329
Re: Seawall Battery
I still maintain that all allies should start map by spawning in the water. Only gradually should they be allowed forward spawns. It won’t feel like Battery otherwise. There are several ways you can accommodate making allies’ lives easier, without giving them a forward spawn as starting point. Make ...
- Sat Oct 20, 2018 10:39 pm
- Forum: Server Rules, Kick, Ban, Complains & Connection Problems
- Topic: Stop the idiot
- Replies: 35
- Views: 75660
Re: Stop the idiot
I for one am sad about this situation regarding diarrhea. We had some good battles over the years. He wasn’t the best player, but he was a good hand to have in your team. Never saw him be unkind to anyone. If it’s true that he’s been involved in some sort of cvar monkey business then I implore him t...
- Fri Oct 19, 2018 1:53 pm
- Forum: Stuff
- Topic: Walkthrough of the maps on Hirntot
- Replies: 0
- Views: 28431
Walkthrough of the maps on Hirntot
We just had a brand-new player pop up on Hirntot today who was a bit lost. I thought he was trolling us, but he really was fresh meat! What got him confused was that there were no “objective markers” on the map. I never thought about it like that. I guess ET can be confusing if you are playing it fo...
- Fri Oct 19, 2018 11:19 am
- Forum: Server Rules, Kick, Ban, Complains & Connection Problems
- Topic: Stop the idiot
- Replies: 35
- Views: 75660
Re: Stop the idiot
It's not cheating unless you get caught.
- Mon Oct 15, 2018 7:03 am
- Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
- Topic: Changed spawntimes
- Replies: 14
- Views: 23553
Re: Changed spawntimes
With balanced teams, maps are pure fun.. and a battle in each stage. Tbh it is hard to force even teams, if not impossible. If we pause the game to make some switch or force some to switch, we can't prevent them from switching back, or have others joining the stronger team as they just like to win....