Search found 237 matches

by Monty on the Run
Sat Sep 29, 2018 9:28 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 252689

Re: Suggest map for Hirntot Campaign.

c0rnn wrote:
Sat Sep 29, 2018 9:17 am
I am making a Lua script to vote in-game, can ignore this poll then.
Well new maps must still be voted in via forum polls I suppose... but once they are added to server it will be interesting to see how they poll in-game. It will be a milestone for server if you can pull this off, c0rnn :)
by Monty on the Run
Sat Sep 29, 2018 9:22 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Excessive teamdamage
Replies: 6
Views: 12342

Re: Excessive teamdamage

There is TK system. Try !tkindex We could set it more aggressiv to hit them harder... but keep in mind. a unlucky mortar/airstrike shot could be then enough to kick someone from the server. I already have a certain individual who I suspect is running into my artillery on purpose when we’re in the s...
by Monty on the Run
Fri Sep 28, 2018 10:12 pm
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Goldrush allied protected spawn
Replies: 8
Views: 14398

Re: Goldrush allied protected spawn

That could be done, but by then allies practically won already anyway. Not if it's a matter of seconds and allies get wiped out and don't have time to repair truck before the timer runs out. Granted, those type of games are rare, but if it happens I would hate to get kicked for SK when all I am doi...
by Monty on the Run
Fri Sep 28, 2018 6:50 pm
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Goldrush allied protected spawn
Replies: 8
Views: 14398

Goldrush allied protected spawn

Just got kicked for killing 2 allies right behind truck just before goal line on Goldrush. I destroyed the truck, but unbeknownst to me the allied spawn at where truck wins the map was still protected. I think it would be a good idea to unprotect this allied spawn area once they steal tank. We have ...
by Monty on the Run
Fri Sep 28, 2018 8:32 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 252689

Re: Suggest map for Hirntot Campaign.

nineinchnails wrote:
Thu Sep 27, 2018 6:28 pm
I suggest Northpole for Nov+Dez+Jan, in my opinion one of the most funny maps in ET.
Shooting out of a cannon never gets old :) I half expect c0rnn to create a cannon for Battery now so that allies can shoot up the beach.
by Monty on the Run
Thu Sep 27, 2018 7:27 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 252689

Re: Suggest map for Hirntot Campaign.

The poll was reset after you posted your message, Harlekin :o
by Monty on the Run
Thu Sep 27, 2018 6:13 am
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Railgun changes
Replies: 5
Views: 11256

Re: Railgun changes

P.S. Monty: setting the Axis Tower Spawn default is a part of the changes. Thank you for that. This will save the axis probably around 6 seconds of aimless running when spawning from hut. Hopefully that means that the rush towards capturing the flag at the depot will be a bit more consistent from a...
by Monty on the Run
Wed Sep 26, 2018 9:47 pm
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Suggest map for Hirntot Campaign.
Replies: 44
Views: 252689

Re: Suggest map for Hirntot Campaign.

Never played trooptrain but looks fun. Im with monty on the run Then vote for it in the poll :D I played Trooptrain on another ETPro server a few times and I think most players liked it. It takes great coordination to jump from train to train while at the same time looking out for enemies and overh...
by Monty on the Run
Wed Sep 26, 2018 9:38 pm
Forum: [!!!]Hirntot, 6 Maps - et.hirntot.org:27960 / 109.230.239.115:27960
Topic: Seawall Battery
Replies: 31
Views: 53627

Re: Seawall Battery

2. The forward allied spawn at backpath as standard spawn I respect those who welcome this change, but for me personally I don't like it at all. I just got done playing a round of Battery now and the allies overwhelmed the axis at backpath. Axis didn't even have time to put up mines because the rus...