splatterladder -> How about some more detailed Player/server stats?
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splatterladder -> How about some more detailed Player/server stats?
http://forum.splatterladder.com/index.p ... opic=15834 <- read here and join "conversation"
Re: splatterladder -> How about some more detailed Player/server stats?
just need that crappy VSP back. easier to keep track of them cheatas. ET is such a niche after all.
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- Posts: 242
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- Location: The Outer Reaches of your Mind
Re: splatterladder -> How about some more detailed Player/server stats?
The !panzerstats command ranks players based on the amount of panzerkills they have made. However, volume is not an indicator of how clever a player is with this weapon. Just because someone have dedicated thousands of hours to make panzerkills does not mean he is the most effective player on server with this weapon.
Best killer with panzer should be based on efficiency rating, but this stat is for some reason removed from webpage.
If a player makes 3 kills per minute on average with panzer and has a total of 250 kills, then that is way more impressive (efficient) than someone who makes 1 kill per minute on average with panzer and has a total of 500 kills.
Best killer with panzer should be based on efficiency rating, but this stat is for some reason removed from webpage.
If a player makes 3 kills per minute on average with panzer and has a total of 250 kills, then that is way more impressive (efficient) than someone who makes 1 kill per minute on average with panzer and has a total of 500 kills.
Re: splatterladder -> How about some more detailed Player/server stats?
Someone that makes 3 kills per panzer shot is way more efficient than someone who makes 1 per shot. The new !panzerstats command portrays that more accurately now.
Re: splatterladder -> How about some more detailed Player/server stats?
Yeah it might be more accurate, but !stats are more irrelevant now, atleast for regulars.
I tried to put forward this argument when you implemented the new parameters, but it didnt come across. my bad, but let me try again.
Atleast IMO, stats should be something visible, something u can influence and mostly beneficial to regs. I use the term irrelevant because regs who have played a lot more than 100 games get a huge disadvantage in ratio because they need to put in alot of effort to get the same efficiency as these 100+ games players. !stats should reward regular players with alot more games. I just think that’s good server policy. Therefore its my opinon that !panzerstats, !mgstats etc should be ranked by kills. (OR increase efficency stats counting from 1000 or more games played)
So many top spots are occupied by players who barely played 100 games, singel class/weapon, and havent been seen for 1or 2 years. Why should these players be rewarded instead of the regs who devote their time populating the server? Alternatvely make in addition commands that sorts by kills (!panzakiller, !stenkiller, !minekiller etc.) And see in time which ones will be used most.
The server has taken big steps since the breakdown of the old one. I complement all these new features and the great work by cnut. Just my 2 cents.
Re: splatterladder -> How about some more detailed Player/server stats?
The increase to rank only those with 1000+ games played I agree with, can be done.
Re: splatterladder -> How about some more detailed Player/server stats?
Yep, either way, stats relevancy would be more on point if this variable is increased.*Thumbs up*
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- Posts: 242
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Re: splatterladder -> How about some more detailed Player/server stats?
Monty just learned today that sitting spec actually counts as "games" and therefore damage your stats.
It's all a madhouse now
No matter how you choose to calculate rankings, there's always going to be an argument as to why it's flawed.
And it's not like it's a democracy when deciding how to calculate rankings.
You have your self-healing medics who argue that skill in terms of panzer kills should be negated, and vice-versa.
All we can hope for is that the mad professor behind it all (c0rnn) will manage to remain fair and unbiased.
At this point, "!vsstats Monty" is the only stat Monty cares about.
Anyone who wants to question Monty's skill, feel free to write that command during game.
c0rnn, S3AL, Liquid, evirdrevo, JORMA, crux, noniin, Brodypig, Tiger, TechHead, frUIT, etc - you've all had your ass handed to you by Monty.
It's all a madhouse now
No matter how you choose to calculate rankings, there's always going to be an argument as to why it's flawed.
And it's not like it's a democracy when deciding how to calculate rankings.
You have your self-healing medics who argue that skill in terms of panzer kills should be negated, and vice-versa.
All we can hope for is that the mad professor behind it all (c0rnn) will manage to remain fair and unbiased.
At this point, "!vsstats Monty" is the only stat Monty cares about.
Anyone who wants to question Monty's skill, feel free to write that command during game.
c0rnn, S3AL, Liquid, evirdrevo, JORMA, crux, noniin, Brodypig, Tiger, TechHead, frUIT, etc - you've all had your ass handed to you by Monty.
Re: splatterladder -> How about some more detailed Player/server stats?
I didn't make VSP stats, I just use the data it offers.Monty on the Run wrote: ↑Wed Jun 10, 2020 9:20 pmAll we can hope for is that the mad professor behind it all (c0rnn) will manage to remain fair and unbiased.