What are you feelings with new maps?

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Buro
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Joined: Sun Aug 26, 2018 6:20 am

What are you feelings with new maps?

Post by Buro » Tue Nov 13, 2018 7:41 am

Yo.

As in the topic what are your feelings new maps? To be honest yesterday's aldernest with 13v13 or more was like that map was overloaded :D On supply numbers werent a big deal. But aldernest will be rly heavy time for axis with big numbers. And i noticed some ppl left server when new maps started.

popiette
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Re: What are you feelings with new maps?

Post by popiette » Tue Nov 13, 2018 5:10 pm

3 added maps is too much, would have been better to replace railgun and fueldump.

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Monty on the Run
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Location: The Outer Reaches of your Mind

Re: What are you feelings with new maps?

Post by Monty on the Run » Wed Nov 14, 2018 12:02 am

The majority voted in-game that they wanted custom maps. I think however that players will soon turn on a map like Supply unless spawnkill zones are established. I also hope that these custom maps can be changed from time to time. For December it would be poignant to add Northpole.

3 added maps is a good thing (I would have prefered 4 so that the campaign can end in a tie). The longer the campaign, the longer players will choose to stick around (watch what happens on server around midnight).

Homer
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Joined: Fri Aug 31, 2018 6:31 pm

Re: What are you feelings with new maps?

Post by Homer » Wed Nov 14, 2018 9:10 pm

Add Daybreak. Adler is too small map for such a big server lol.

Harlekin
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Joined: Sun Aug 12, 2018 10:06 am

Re: What are you feelings with new maps?

Post by Harlekin » Fri Nov 16, 2018 5:33 pm

No matter what we change, there will be always someone that complains. It is good to have feedback and ideas, just keep in mind that the forum only represents a very small part of the active players on hirntot.

For now and i don't see any reason to change it the custom maps has to be activated by admin. And that happend 4 days ago... does not look like the hirntot admins really want to play custom maps. -> http://et.splatterladder.com/?mod=serve ... on=mappool

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Monty on the Run
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Re: What are you feelings with new maps?

Post by Monty on the Run » Fri Nov 16, 2018 6:11 pm

Harlekin wrote:
Fri Nov 16, 2018 5:33 pm
does not look like the hirntot admins really want to play custom maps.
I think crux said he didn't have the priviledges to activate custom campaign.

Liquid Sn.
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Re: What are you feelings with new maps?

Post by Liquid Sn. » Fri Nov 16, 2018 7:28 pm

Frostbite version is not the normal one - etl_frostbite_v5
My only suggestion regarding 9 map campaign would be not to put custom maps at the end of the campaign but mix them into it.
For example:
1. gold 2.adler 3. battery 4. rail 5. frost 6. radar 7. fuel 8. supply 9. oasis

And how to enable 9 map campaign?:P

hyperloop
Posts: 38
Joined: Sat Aug 25, 2018 6:21 pm

Re: What are you feelings with new maps?

Post by hyperloop » Fri Nov 16, 2018 11:56 pm

Liquid Sn. wrote:
Fri Nov 16, 2018 7:28 pm
And how to enable 9 map campaign?:P
Harlekin wrote:
Sun Oct 28, 2018 6:36 pm
Admins can activate it with !8map
:D

hyperloop
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Re: What are you feelings with new maps?

Post by hyperloop » Sat Nov 17, 2018 12:05 am

But yeah Homer got a point. Most of the original maps have 2 big routes which spread players a bit. Adler and Supply got only 1 choke point. But it's playable if server is set to 24 slots and it's admin empty. It mixes things up a bit. Frostbite is fine, if it is the original, but i've learned Harley got a fetish for dark maps :P So maybe we will see the original when he have fulfilled his pleasures :)

c0rnn
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Re: What are you feelings with new maps?

Post by c0rnn » Sat Nov 17, 2018 10:51 am

hyperloop wrote:
Sat Nov 17, 2018 12:05 am
Frostbite is fine, if it is the original, but i've learned Harley got a fetish for dark maps :P So maybe we will see the original when he have fulfilled his pleasures :)
Supply_pro aka Supply Night was my idea, Harlekin switched it to normal xD

What's wrong with etl_frostbite?

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