6 maps ( Mapool )
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This is an international forum. PLEASE speak ENGLISH! If you have problems with english, please try to post in english and repeat the post in your motherlanguage.
Re: 6 maps ( Mapool )
Works now (!votemap).
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Re: 6 maps ( Mapool )
Monty thinks it would be worth exploring making Hirntot a 10-map server (like it once was in the past). Main reason being: HW is disabled on Hirnlos. So if you like HW and you like custom maps then your only option at the moment is to hope that the 7th map on Hirntot is a good one. Monty can't be the only one who finds this dilemma wexing. What have you got to lose?
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Re: 6 maps ( Mapool )
It's taken me a few days to work through saying this outloud. But I agree with Monty: Keep the original 6 but have ~4 customs on rotation.
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Re: 6 maps ( Mapool )
Great minds think alike The idea of a 10-map campaign is mouth-watering. If admins had any guts they'd put this up for a poll.FudgeBalls wrote: ↑Thu Feb 20, 2020 6:36 pmIt's taken me a few days to work through saying this outloud. But I agree with Monty: Keep the original 6 but have ~4 customs on rotation.
Re: 6 maps ( Mapool )
You can vote about this now by typing !vote on the server.
- Mezeskalacs
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Re: 6 maps ( Mapool )
I support this suggestion as well, would definitely worth a try.FudgeBalls wrote: ↑Thu Feb 20, 2020 6:36 pmIt's taken me a few days to work through saying this outloud. But I agree with Monty: Keep the original 6 but have ~4 customs on rotation.