The mortar makes the game very static and some maps completely unplayable imo. The nerf with colored bullets was very much needed.
Examples:
Battery, allies attacking:
- main ramp is guarded by a fieldops, a lot of medics, sometimes a panzer
- back path is guarded by the mortar and an engi with rifle/mines
-> no chance for allies to even get near the gun controls and the map becomes a 25 minute long spawnrape
Goldrush, axis defending
- 1st spawn exit gets camped by a rifle or mg from the 1st truck barrier
- 2nd exit gets camped by panzer or fops firing from the bridge
- all 3 exits get bombarded rotationally by the mortar
-> axis can barely leave the spawn and allies are camping on the bridge and in the yard behind the 2nd tank barrier because all the spam from their team is holding them back from getting to the gold
Those situations happen quite often and make those 2 maps pretty much unplayable, even with the colored bullets. On the other maps it doesn't matter that much.
Besides I have a question to the mortar players (they might sound a bit harsh, but I'm actually curious about it):
nineinchnails wrote: ↑Thu Sep 13, 2018 9:19 am
I think it's part of the game and we should accept it without try to make it even more and more unattractive, If you compare it to standard-et it's already very downgraded.
ETPro is a mod, which was specifically designed for competitive gameplay meaning a mixture of skill and objective-based gaming. Of course this is a public server, so in the first place it is about having fun, but the way i see it, the majority of people who play on etpro started to play that mod because they get most of their fun from competitive gameplay. I personally started with jaymod and as I got better over time I wanted to compete with other players of my skill and found etpro, which was a lot more fun to me, because there was more shooting, more skill, more focussing on the objective and much less spam of arty, rifles, mines and heavy weapons. But on some days when I'm not feeling like focussing on my game and playing competitively and just want to fool around a bit, I still play on other mods, like jaymod or noquarter, sometimes even with panzer or mortar, but I don't (or extremely rarely) play those weapons on etpro, because I know how much many (maybe most) etpro players are annoyed and frustrated by those weapons. Also it would just be too boring for me to sit in the same place for the whole map and just click the left mouse button twice every 30 secs.
So the question is, why did you actually start playing etpro if not for the competitive gameplay? (Again I'm not trying to sound harsh or tell you to play somewhere else, I'm just actually wondering)